Source: The OBSERVERS
Excerpt
From the age of 10, Robert Pelloni dreamed of an “ideal” video game. Whilst having coffee with friends one day, he began scribbling ideas on napkins. Five years later he’d created what he suggests is possibly the world’s largest self-made video game. In those five years Bob hardly left home, working night and day on his project, with no internet connection and virtually no social life, his bedroom floor strewn with papers.
Bob is basically a self-taught game designer. In High School he took an introductory class on C++ programming, though he had no previous training of graphics or game design. He first got a dot to move on a screen, then designed a character and got it to move. Soon Bob had his basic story ready. His 65-song soundtrack was recorded using sound waves, while sound effects were produced with objects and recorded with a microphone. Hence, the sound of footsteps was created using a real shoe. He reckons the whole thing cost him less than $10,000, whereas the average game today costs about $500,000 to make.
Robert-Pelloni Bob's-game Nintendo-DS Programing
Link to Bob's website
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